Slay the Spire 2

0·anon·

https://cdn.mos.cms.futurecdn.net/DhpDRm7N2Dx4ijE4jpfcjC.png

who's been playing?

8 replies

anon··0

>>8 it's so good, so far i have ascension 2 on each character

anon··0

>>8 I'm impressed they ditched Unity and moved to Godot and that was still a huge success. I'm really happy for them and also because this will help open source engines a lot.

anon··0

>>11 didn't know it was made in godot, that's cool

anon··0

>>8 I'm still playing the first one, on and off, in phases. I'm very far from beating it, and I heard mixed opinions on the second one. It's also pricey. I would maybe consider buying it with a huge discount or after a lot more time spent in the first one. >>11 It's not technically complex game at all, it just needs a lot of painting work. It would have worked even in the most simple engines, like those used for VNs. Even the worst engines rarely struggle with changing 2d images on screen and supporting variables, arrays, loops and basic math.

Anonymous··0

oh i forgot it already released

anon··0

>>8 I'm still playing the first one, on and off, in phases. I'm very far from beating it, and I heard mixed opinions on the second one. It's also pricey. I would maybe consider buying it with a huge discount or after a lot more time spent in the first one. >>11 It's not technically complex game at all, it just needs a lot of painting work. It would have worked even in the most simple engines, like those used for VNs. Even the worst engines rarely struggle with changing 2d images on screen and supporting variables, arrays, loops and basic math.

anon··0

>>73 the 2nd one is just a straight upgrade over the first one, i have not heard any mixed opinions

Anonymous··0

this really good, played it on my steam deck